Guild Wars 2 Graphic Mod

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If you do not have the option to change the e-mail address you use to log into Guild Wars, this means you have integrated your Guild Wars game account into our NCsoft Account Management system by accessing the Guild Wars In-Game Store. The ability to change an e-mail address for a Guild Wars game account on a NCsoft master account is unavailable. Be careful and be smart about what you download and how you use them. Disclaimer aside, these following add-ons are the best available and will likely improve your Guild Wars 2 experience significantly. Immersive Combat Mode. This one has been out for a while and is probably the most commonly used out of all Guild Wars 2's Add-ons.

  1. Guild Wars 2 Graphic Mod 1

A player character's nameplateAll and in the world have nameplates denoting various bits of information about them, including their name. For players, the number can be yellow instead of green, indicating the number of unlocked instead of their level.

NPCs have their role displayed along with their name (such as 'Merchant' ), while players have their current listed under their name if the player chooses to display one, and represented name and tag displayed. If a player's character has attained, that character will have a small star displayed on their nameplate as well, to the left of character level. A miniature health-bar is also shown.Unless a character is selected, only the name and guild tag portion of their nameplate is displayed.

Holding displays the whole nameplates of nearby allies. Holding displays the whole nameplates of nearby enemies. Exist to have nameplates be shown all the time for enemies or allies.Certain special or functional NPCs have an icon displayed above their head, regardless of whether they are selected. These include, NPCs with roles in, key characters, and many others. Players and also have an icon displayed above their heads.The currently selected target is marked with a small downwards pointing arrow above the head and a circle around the feet.may be called on selected NPCs and players with +, which displays a large red target reticle above their head. Other players may then switch straight to this target by pressing.Players can choose to display a tag or above their heads to make it easier for other players to find and follow them.During seasons players will have a badge next to their name depending on which division they're in. After a PvP season has ended, players will have the badge for the division they were in when the season ended.Character nameplates are color-coded based on their relationship with the player character at that time:.

Red text — Hostile enemy. Yellow text — Neutral (turns hostile if attacked). Inanimate. Green text — NPC ally.

Teal text — Player ally. Gold text — Fellow player guild member.

Blue text — member. Your. White text —, neutral and dies in one hit.Note: Nameplates should not be confused with the. Combat indicators.

A skill icon with the name of the resulting effect.Floating combat text appears above in-world elements as is dealt or received. This text is color-coded as follows:. White text — damage dealt. Yellow text — damage dealt. Red text — damage received. Green text — provided or received. Light blue text — barrier applied to allies.

are shown with slightly larger text in a red splash. If a skill occurs, a heart-shaped icon and the name of the resulting effect are shownHUD Adjusting HUD elements The position and size of certain HUD elements can be changed. These elements include the and the.

Both can be resized within certain bounds, and can have their positions swapped with other elements on the same respective sides of the screen.The chat panel can be swapped with the by dragging on the space to the right of the chat tabs. Drag it towards the party interface until a white rectangular outline appears. Then release the mouse button and the elements will swap places.The compass can be swapped with the elements in the top-right corner of the screen in exactly the same manner.Skill bar Primary article. The skill bar of an in.The displays the icons of a character's currently equipped. Drop button.The weapon swap button (to the left of the skill bar) switches between the two equipped sets.

The feature is unlocked at 15, but is not available to or, who have access to and respectively. It is bound by default to.After picking up a (or other non-weapon items) the weapon swap button changes to a drop button.

In addition, holding a bundle changes your available weapon skills ( – ). Clicking the drop button drops the held item and restores the currently equipped weapon's skills.Profession mechanic bar Primary article:The profession mechanic bar ( — ) appears above the weapon skills (to the upper-left of the ). Its features depend on the character's profession mechanic:.: three; it is lit by blue flames whenever is ready to cause burning on attack.: the yellow bar shows the character's current relative to their maximum and marks the three stages. To its right is the skill for the currently equipped main-hand weapon.: two the player can swap between by invoking the other legend.: a which shows skills which depend on the equipped, and skills.: the commands to manage the ranger's.: the commands are on the left; the bar shows the amount of points accumulated.: the four elemental.: the four different ways of and shows the number of illusions active.: the green bar fills as creatures near the necromancer die. To its right is the command to enter.Elite have the capability of altering the contents of the profession mechanic bar.Active effects monitor See also:The active effects monitor shows current, and other on the character. This appears above the right-hand side of the - the and.Health orb See also:The red health orb divides the skill bar into two halves.

It is a visual indicator of the player 's current relative to their maximum health. The current health value is also displayed as a white number in the center of the orb. Hovering over the orb displays a showing the character's current and maximum health.A little yellow shield is displayed below the orb if the character has some damaged, as a result of being. If an armor piece is broken, the shield becomes cracked and red.

Hovering the icon shows what piece of armor is damaged/broken. Damaged or broken armor may be at no cost at Equipment Repairs NPCs or spread around the world.Endurance bar See also:The endurance bar is the yellow arc above the. It shows how much the player has available for. A player is able to dodge twice without waiting for endurance regeneration, which is indicated by the line through the center of the arc.Experience bar. Right side of the Experience bar.The experience bar runs along the entire bottom edge of the screen, beneath the. Hovering over the bar displays a showing the current progress towards the next level.On the left end is the player's current. This number is accompanied by the player's effective level in green, if the player 's level has been.The amount of the bar filled with depicts the character's progress towards the item displayed at the right end of the experience bar.

Guild Wars 2 Graphic Mod

If the player character is below level 80, the right end of the experience bar shows the next level. If the player character has reached level 80, the experience bar shows progress on the current track while playing or material.During the experience bar is replaced with a bar, which shows your progress to the next increase.Compass.

The compass.The compass shows an overhead view of various features centered around the player character. Locations obscured from above are revealed after the character travels nearby - this applies primarily to underground and underwater passages. Zoomed in, the horizontal and vertical of the compass is 4250 units and the diagonal range is 6000 units.On the right-hand side are the following icons:. Zoom In - Zooms in by one notch. Zoom Out - Zooms out by one notch.

Pan to Story - Pans the view of the compass to the location of the next step. Toggle Rotation / Pan to Character - Toggles whether upwards on the compass is always north, or the direction the is facing in. If the character is not in the central position on the compass, pans the view to the character.

World Map - Opens the fullscreen; shortcut.The compass can also be to display a clock in the corner, either displaying local time or server time. Whether the clock is in 12 or 24-hour format depends on the system time settings - configured outside of the game.The compass shares much of its information and graphical markers with the larger interface. In addition to the icons shown on the, the compass also shows:. allies.

enemies (in and ).Many of the compass icons will display a symbol next to it to show the relative altitude between it and the player character:. Item is above player character. Item is below player characterLike with the, holding down allows a player to ping points,or draw white lines by clicking and dragging with the right mouse button. Clicking on the compass while holding will place a personal waypoint that displays an icon for the player and all party members, both on the compass and on the world map. Target information.The target display is located in the top center of the screen and provides information about the currently selected enemy or ally. Displayed are the target's name, a portrait, current health, level, and if any.Player interaction Players can interact with each other by right-clicking their name or portrait in the target display, a member of a party, contacts, guild panel, or chat. The menu bar.The menu bar is located in the top-left corner of the screen.

Guild Wars 2 Graphic Mod 1

The icons provide links to the various game UI panels.IconNameShortcutExplanationOpens a panel with links for, settings, and to log out of the game.Opens a panel for contacts and the tool.Opens a panel with information about the and.Indicates that there are available to spend or that traits have not been fully chosen.Opens a panel to show items in the 's inventory. The icon is tinted red when the inventory is full.no defaultOpens a panel to read or send mail. Displays a number when there is unread mail.Opens a panel that includes the, and.Indicates that there are or to be picked up from the Trading Post. Hovering over it indicates which.Opens a panel with information, shows currently active.Opens a panel with information and access to the game mode.no defaultOpens a panel with information and access to the game mode.Note: For new players, some of the icons will not be available until their first character reaches a certain level. See for more details. Party interface.After joining a, the party display appears on the top left and shows the avatars, health, professions, and levels of your party members. It also shows speech bubbles when party members send a chat message and effects currently on the party member., by default, brings up the panel.Screen edge When the player is under certain effects the edges of the screen is modified to indicate the effect.

Normal damage is indicated with increasing shades of red. The blind condition is indicated by darkened and fading edges. The dazed condition is indicated by purple-pink edges.Panels. This key section of the article is incomplete.

You can help the Guild Wars 2 Wiki by.In addition to the panels listed above which are available by activating icons on the menu bar there are other temporary information and interaction windows.Map Pressing opens the game. It functions similarly to the compass, but can zoom out to reveal the entire world map.Tooltips Blue skill tooltip text indicates that the skill is affected by traits.Screenshots To take a screenshot without GUI, either toggle the GUI with + + or press + + for a single screenshot. This creates a normal quality JPEG. Stereoscopic (3D) screenshots can be created by assigning it to a keybind.

Graphic

The user may append '-bmp' to the to take all screenshots in the bitmap format.See also.

There are 2 kinds mods that i know of: texture mods. Well this other kindwiki.guildwars.com/wiki/Texmod - these mods just change the skins of armors, weapons, environment etcthen theres this thing. It adds ut type killing spree announcements and forces all player armor to be the high res versions (normally reserved for your own character even at max settings)i dont know what kind of mods u had in mind but these certainly are mods so i hope that helpsKh1ndjal wow, and those wont get you banned? QUOTE='Kh1ndjal'there are 2 kinds mods that i know of: texture mods. Well this other kindwiki.guildwars.com/wiki/Texmod - these mods just change the skins of armors, weapons, environment etcthen theres this thing. It adds ut type killing spree announcements and forces all player armor to be the high res versions (normally reserved for your own character even at max settings)i dont know what kind of mods u had in mind but these certainly are mods so i hope that helpsTerrorRizzing wow, and those wont get you banned?no. Previous community manager said that it's a grey area and they won't be banning anyone for it.

The link i gave is on the official wiki after all, surely there would be some warning if that were the case. I believe this same is true for WoW; yet I used to use mods all the time. There's even a website dedicated to them, IIRC.

Legal ones, that is. How do you account for that? The-Apostle They don't actually change the game though.

They just change how you interact with it. What you said is that you wanted mods 'to make the game more interesting.' WoW mods don't fundamentally change how the game works. Guild Wars does not have much in the way of mods. With WoW, they deliberately built in mod support using a particular format, basically with the intention of allowing people to alter the interface.

At the end of the day though, it's still the same server code at the other end running the game in the same way.Anyway, there are some UI mods for Guild Wars, most of them rather inconsequential compared to typically used WoW mods that might display timers or do various other things to noobify the game.:P Standard disclaimer - use them at your own risk, etc.:http://wiki.guildwars.com/wiki/Guidetomodifyingin-gamegraphics/Playermademodificationshttp://wiki.guildwars.com/wiki/Guidetomodifyingin-gamegraphicshttp://www.guildwarsguru.com/forum/guild-wars-mods-t10208601.html?t=10208601. QUOTE='The-Apostle'QUOTE='StopThePresses'QUOTE='The-Apostle' You have to log into their server to play.

Exactly how did you expect to alter the gameplay when it is run remotely?mmos arent very mod friendly as of yet, could be a good idea in the future though! TerrorRizzing I believe this same is true for WoW; yet I used to use mods all the time. There's even a website dedicated to them, IIRC. Legal ones, that is. How do you account for that? Those are simply for the UI, and all they do is change the look of things. Not missions/extra classes or whatnot.