Hearts Of Iron 4 Soviet Union Guide

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  1. Hearts Of Iron 4 Soviet Union Multiplayer Guide

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Hearts Of Iron 4 Soviet Union Guide

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Content that breaks the spirit of these rules may be removed at moderator discretion. So I just started and finished a campaign as the USSR today with Historical AI focus turned on. I have to say, it was far too easy. I'm aware that the game is pretty easy overall but this was just something else. I know that the USSR is huge, lots of manpower and a sizable industry, and historically they DID win. But it was a bloody, hard-won battle.

Not a steamroll that began in with the USSR attacking Germany in June 1941 and having them beaten by October 1941 (as it was in my game). I am also aware that part of the reason that it was so easy is that the Axis AI is atrocious right now, failing to defend their homeland, constantly getting bogged down in bottlenecks in Denmark/Norway/France/Balkans and also stupidly declaring war on nations when there is no need to do so (e.g. Germany declared war on Sweden right as I started amassing huge amounts of troops on the German border).However, all that aside it just seems way too easy to play as the USSR. The industry is fairly balanced, and although it's probably a little too easy to get to War Economy straight away and start pumping out military factories this criticism applies to most nations in the game. The main killer though is that it is far too easy to remove the negative effects of the Great Purge. Do the purge, justify a war goal on Finland, declare war and beat Finland, use the focus to entirely remove the negative modifiers of the purge. All that can easily be done before 1939, potentially even earlier (of course in Multiplayer you might be dealing with a Daniel-led Axis like Quill was, which is so broken I'm not even going to discuss it - this discussion is purely for single player).

To sum up this point, it needs to be much harder (at least with historical focus) to remove the negative effects of the Great Purge, I barely felt penalised at all by the Great Purge, most of the Officers I elected to purge were ones I was not going to need anyway.An additional problem is that there is also barely anything preventing the USSR from conquering other nations freely, i.e. Why not conquer Turkey, Finland, Sweden and Norway fairly early on? Heck why not cripple Germany and beat the shit out of Poland before they get close to aligning to the Allies?

I absolutely hate the random war declarations from the facist Axis members when they already have their hands full with current wars. Sure they did do it with Greece and eventually the US historically, but Germany randomly declaring war on Mexico? Or when I played Germany and had my hands full with the US, Guatemala and lackluster supplies in Central America, facist Persia, Italy and some other Axis member I can't remember declares on El Salvador, Honduras and Costa Rica in short succession for no reason at all and without even having any troops over there themselves.

What the fuck is the point? It worked out in the end, but it's just so stupid and un-historical. Here I'm trying to play diplomatically and they pull in a bunch of people neither I nor they themselves have any interest in.Minors should really declare wars less and only against countries in their proximity. After all it was Germany, Italy and Japan who decided who they, their puppets and their smaller allies fought, not the opposite. And even the majors shouldn't declare any more wars when they're already outgunned.This also goes for when they take a focus which grants a CB! Just because you have Imperialism CB in EU4 doesn't mean you declare on all the world at once. Seriously Paradox.

Yeah this is an excellent example. The only reason Germany declared on the Soviet Union historically was because they thought they had the western front under wraps as only Britain was left.

But the AI choosing to fight France and the Soviet Union at once, rather than just France alone is mind-boggingly stupid. They really need to fix the near instant DOWs upon justifying a war or taking a focus which grants a justification.

Maybe even make the national unity loss upon not declaring a war temporary rather than permanent to avoid gimping the AI. Also it might be annoying as a player if your plans change. Nothing feels worse than permanent debuffs, even though NU shouldn't matter if you're winning. I absolutely hate the random war declarations from the facist Axis members when they already have their hands full with current wars.Japan is consistently a thorn in my side while playing as Germany.

Hearts Of Iron 4 Soviet Union Multiplayer Guide

During a 'Friendly Reich' session Japan was upset that I took the focus path to befriend Netherlands and declared war on them before they could join the Axis. This was while they were losing the war in China. It was like finding a flaming bag of poo on my doorstep with a 'Fuck Hitler' note pinned to it. I feel the same, have a game in '56 with japan right now.